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Source channel @githubtrending · Post #14873 · Jun 28

#rust#2d_graphics#art#compositor#design#graphic_design#graphics_editor#image_generation#image_manipulation#image_processing#node_editor#node_graph#photo_editing#photo_editor#procedural#procedural_art#procedural_drawing#svg_editor#vector_editor Graphite is a free, open-source 2D graphics editor that combines vector and raster tools with a unique hybrid workflow using layers and nodes. It lets you create detailed vector art and designs with nondestructive editing, meaning you can change your work anytime without losing quality. The node-based system offers powerful, flexible control like visual programming, while the layer system keeps things simple and familiar. This makes it easy to create complex graphics, animations, and effects all in one tool. Graphite is still evolving but aims to be a versatile, all-in-one creative platform accessible to everyone, helping you unleash your artistic potential efficiently[1][2][4]. https://github.com/GraphiteEditor/Graphite

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djangoproject

@djangoproject · Post #132 · 09/01/2016, 02:47 PM

https://bit.ly/coroutines At Open Source Bridge and #PyGotham in 2015, and at SCALE14x, I demonstrated that you can code a Python 3 #async framework in under an hour. I start the demo by writing a callback-based async framework, built on non-blocking sockets and a simple event loop. Then I adapt the framework to use generator-based #coroutines, which are cleaner than callbacks but still more efficient than threads for async I/O.