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Source channel @githubtrending · Post #14873 · Jun 28

#rust#2d_graphics#art#compositor#design#graphic_design#graphics_editor#image_generation#image_manipulation#image_processing#node_editor#node_graph#photo_editing#photo_editor#procedural#procedural_art#procedural_drawing#svg_editor#vector_editor Graphite is a free, open-source 2D graphics editor that combines vector and raster tools with a unique hybrid workflow using layers and nodes. It lets you create detailed vector art and designs with nondestructive editing, meaning you can change your work anytime without losing quality. The node-based system offers powerful, flexible control like visual programming, while the layer system keeps things simple and familiar. This makes it easy to create complex graphics, animations, and effects all in one tool. Graphite is still evolving but aims to be a versatile, all-in-one creative platform accessible to everyone, helping you unleash your artistic potential efficiently[1][2][4]. https://github.com/GraphiteEditor/Graphite

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djangoproject

@djangoproject · Post #261 · 02/16/2017, 06:56 AM

http://www.giantflyingsaucer.com/blog/?p=5557 In spring 2014 Python 3.4 shipped a provisional package (#asyncio) which according to the docs “provides infrastructure for writing single-threaded #concurrent code using #coroutines, #multiplexing I/O access over #sockets and other resources, running network clients and servers, and other related primitives“. I can’t possibly cover everything in this article but I can introduce some of the things you can do with it. As per my New’s Years resolution I’ll be building these #examples using Python 3.4.2 (Asyncio has been ported back to Python 3.3 now as well).