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Source channel @githubtrending · Post #14898 · Jul 2

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js

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djangoproject

@djangoproject · Post #132 · 09/01/2016, 02:47 PM

https://bit.ly/coroutines At Open Source Bridge and #PyGotham in 2015, and at SCALE14x, I demonstrated that you can code a Python 3 #async framework in under an hour. I start the demo by writing a callback-based async framework, built on non-blocking sockets and a simple event loop. Then I adapt the framework to use generator-based #coroutines, which are cleaner than callbacks but still more efficient than threads for async I/O.