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Source channel @githubtrending · Post #14898 · Jul 2

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js

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djangoproject

@djangoproject · Post #206 · 12/06/2016, 03:28 PM

http://www.enlistq.com/10-python-idioms-to-help-you-improve-your-code/ If you have ever tried to learn a new language (not a programming language), you know that we always think in our native language before we translate it to the new language. This can lead to you forming some sentences that don’t make sense in the new language but are perfectly normal in your native language. For example, in a lot of languages, you ‘open’ an electronic gadget such as fan, AC or cell phone. When you say that in English, it means to literally open the gadget instead of turning it on. The same is true for programming languages. As we pick up new languages, such as #python, we are using our prior knowledge of programming in another language (q, java, c++ etc) and translating that to python. Many times, your code will work but it won’t be ‘#pretty’ or #fast. In python terms, your code won’t be ‘#pythonic’.