#haxe#cne#codename_engine#fnf#fnf_engine#fnf_team#fridaynightfunkin
Codename Engine is a new, easy-to-use engine for Friday Night Funkin' that makes modding simpler and more flexible. It is still in beta, so some features are missing, but it supports creating and playing mods, modpacks, and even making your own sub-engines with proper credit. You can build it on Windows, Linux, or Mac by following specific steps. The engine is optimized and allows source-like editing without constant recompiling, making it great for both beginners and advanced modders. Using Codename Engine helps you customize your Friday Night Funkin' experience more easily and creatively[1][3][5].
https://github.com/CodenameCrew/CodenameEngine
https://github.com/aio-libs/aiohttp-mako
#mako template renderer for #aiohttp.web based on aiohttp_jinja2. Library has almost same api and support python 3.5 (PEP492) syntax. It is used in aiohttp_debugtoolbar.
#Mako is a #template library written in Python. It provides a familiar, non-XML syntax which compiles into Python modules for maximum performance. Mako's syntax and #API borrows from the best ideas of many others, including #Django and #Jinja2 templates, #Cheetah, #Myghty, and #Genshi. Conceptually, Mako is an embedded Python (i.e. Python Server Page) language, which refines the familiar ideas of componentized layout and inheritance to produce one of the most straightforward and flexible models available, while also maintaining close ties to Python calling and scoping semantics.
http://www.makotemplates.org/