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Source channel @githubtrending · Post #14916 · Jul 5

#haxe#cne#codename_engine#fnf#fnf_engine#fnf_team#fridaynightfunkin Codename Engine is a new, easy-to-use engine for Friday Night Funkin' that makes modding simpler and more flexible. It is still in beta, so some features are missing, but it supports creating and playing mods, modpacks, and even making your own sub-engines with proper credit. You can build it on Windows, Linux, or Mac by following specific steps. The engine is optimized and allows source-like editing without constant recompiling, making it great for both beginners and advanced modders. Using Codename Engine helps you customize your Friday Night Funkin' experience more easily and creatively[1][3][5]. https://github.com/CodenameCrew/CodenameEngine

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@githubtrending · Post #15242 · 10/23/2025, 12:30 PM

#python#ant_colony_algorithm#artificial_intelligence#fish_swarms#genetic_algorithm#heuristic_algorithms#immune#immune_algorithm#optimization#particle_swarm_optimization#pso#simulated_annealing#travelling_salesman_problem#tsp You can use scikit-opt, a Python library offering many heuristic optimization algorithms like Genetic Algorithm, Particle Swarm Optimization, Simulated Annealing, Ant Colony, Immune Algorithm, and Artificial Fish Swarm Algorithm. It supports user-defined functions to customize operators, allows continuing runs from previous iterations, and accelerates computations via vectorization, multithreading, multiprocessing, and caching. GPU support is in development. It helps solve complex optimization problems such as function minimization and the Traveling Salesman Problem efficiently, with easy installation and rich examples. This saves you time and effort in implementing and tuning optimization algorithms yourself. https://github.com/guofei9987/scikit-opt