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Source channel @githubtrending · Post #14925 · Jul 7

#typescript#12_factor#12_factor_agents#agents#ai#context_window#framework#llms#memory#orchestration#prompt_engineering#rag The 12-Factor Agents are a set of proven principles to build reliable, scalable, and maintainable AI applications powered by large language models (LLMs). They help you combine the creativity of AI with the stability of traditional software by managing prompts, context, tool calls, error handling, and human collaboration effectively. Instead of relying solely on complex frameworks, you can apply these modular concepts to improve your existing products quickly and reach high-quality AI performance for real users. This approach makes AI software easier to develop, debug, and scale, ensuring it works well in production environments[1][3][5]. https://github.com/humanlayer/12-factor-agents

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DeckForge Announcement

@deckforge_official · Post #233 · 05/05/2025, 08:21 AM

Yama again Last time we talked about what matters to you And today I want to share something that matters to us, developers Soo... 🚂 MEET THE ENGINE 🚂 Choosing an engine for our ambitious game was a challenge DeckForge will eventually be available on many platforms and devices That means that our code has to be easily maintainable, configurable and expandable for different environments We considered several possible solutions, including major game engines We prioritized fast loading, flexibility and cool graphics And after careful evaluation we ended up crafting our own solution on top of the good old three.js library 🤘👵🏻🤘 In terms of rendering - the game is an intricate sandwich of three.js scene wrapped with several layers of html The fun part - three.js is a 3D library with gpu shaders and stuff This enables a lot of visual tools, like VFX and camera shakes Oh, we will make her pretty ✨ Brace yourself, next time i will tell you everything about shaders (👁ˋ _ ˊ 👁) #DeckForge#DevBlog Join the DeckForge Community: 🌐YouTube𝕏Twitter🎮Discord 👉Chat👉Announcements

DeckForge Announcement

@deckforge_official · Post #220 · 04/20/2025, 02:08 PM

Hello, future Deck Lords I am Yama - Game Director at DeckForge I represent team LAB behind the development process LAB is a dream team of veterans from different branches of gaming industry and we are very passionate about the game We want to share with you, our players, cool stuff about the development process, listen to your feedback and craft a universe for all of us to enjoy Let's start with some basics 🔵this will be an actual game with gameplay and everything \0/ 🔵we have already produced the alpha version and are moving fast towards beta 🔵multi-platform game, baby! Why are we doing this 🔵we believe the time has come to create a real game product for web3 community 🔵we believe our players want everything a good game should have: gameplay, meta, competitiveness 🔵we believe that we can bring together web3 and web2 communities for their mutual benefit Stay tuned The Forge has just been lit 🔥 #DeckForge#DevBlog Join the DeckForge Community: 🌐YouTube𝕏Twitter 👉Chat👉Announcements

DeckForge Announcement

@deckforge_official · Post #230 · 04/28/2025, 02:17 PM

Hello gents Yama here 0/ Let's talk Founder Packs We want you to have fun and profit So we came up with a plan Founder Pack Tiers 🔵 there will be several tiers of Founder Packs (we think 5 is good) 🔵 everyone will be able to claim the lowest tier 🔵 $BOOMS holders - we feel you - depending on your account balance and activity you will be able to claim higher tiers What is inside? 🔵 resources and currency to boost your progress 🔵 powerful items that will give you the edge over competitors 🔵 unique cards and customizations that will not be available through other means 🔵 chance to grab precious NFTs and prizes from our partners Stay tuned for more details #DeckForge#DevBlog#FoundersPack ⸻ Join the DeckForge Community: 🌐YouTube𝕏Twitter 👉Chat👉Announcements