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Source channel @githubtrending · Post #14926 · Jul 8

#jupyter_notebook#artificial_intelligence#book#large_language_models#llm#llms#oreilly#oreilly_books You can learn how to use Large Language Models (LLMs) effectively through the book *Hands-On Large Language Models* by Jay Alammar and Maarten Grootendorst. This book uses nearly 300 custom illustrations to explain key concepts and practical tools for working with LLMs, including tokenization, transformers, prompt engineering, fine-tuning, and advanced text generation. It also provides runnable code examples in Google Colab, making it easy to practice and apply what you learn. This resource helps you understand and build your own LLM applications confidently, saving you time and effort in mastering complex AI technology. It’s highly recommended for anyone wanting hands-on experience with LLMs. https://github.com/HandsOnLLM/Hands-On-Large-Language-Models

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@githubtrending · Post #14898 · 07/02/2025, 01:30 PM

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js