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Source channel @githubtrending · Post #14974 · Jul 19

#cplusplus ik_llama.cpp is an improved version of llama.cpp that runs faster on CPUs and hybrid GPU/CPU setups. It supports many new advanced quantization methods, which help models use less memory and run more efficiently. It also offers better performance for special models like DeepSeek and MoE, with faster prompt processing and token generation. You can run it on various hardware, including Android, and it has features to control where model data is stored (CPU or GPU). This means you get quicker AI responses and can handle bigger or more complex models smoothly on your computer or device[2][1][4]. https://github.com/ikawrakow/ik_llama.cpp

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@githubtrending · Post #14898 · 07/02/2025, 01:30 PM

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js