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Source channel @githubtrending · Post #15017 · Aug 1

#typescript#editor#frontend#game_development#game_engine#gamedev#nodejs#playcanvas#typescript#ui The PlayCanvas Editor is a powerful, browser-based tool for creating 3D WebGL, WebGPU, and WebXR apps with real-time collaboration, live editing, and no compile time, letting you build and test projects quickly on any device. It supports advanced graphics features like glTF 2.0, clustered lighting, and WebXR for AR/VR experiences. You can also set up a local development environment to customize or extend the editor using open-source libraries. This means you can develop interactive 3D content faster, collaborate easily, and test directly on mobile or desktop, improving your workflow and project quality[1][2][3][4]. https://github.com/playcanvas/editor

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@githubtrending · Post #14728 · 05/20/2025, 01:00 PM

#typescript#android#appwrite#backend#backend_as_a_service#docker#firebase#flutter#hacktoberfest#hosting#ios#javascript#nextjs#react#react_native#reactnative#self_hosted#selfhosted#serverless#swift#web Appwrite is a backend platform that helps you build web, mobile, and Flutter apps quickly and easily. It handles complex tasks like user authentication, database management, file storage, and more, so you don’t have to build these from scratch. Appwrite is open source, secure, and works with many programming languages and frameworks. You can use it in the cloud or host it yourself using Docker. The main benefit is that it saves you time and effort, letting you focus on creating great features for your app instead of worrying about backend setup and maintenance[3][5][1]. https://github.com/appwrite/appwrite