#typescript#editor#frontend#game_development#game_engine#gamedev#nodejs#playcanvas#typescript#ui
The PlayCanvas Editor is a powerful, browser-based tool for creating 3D WebGL, WebGPU, and WebXR apps with real-time collaboration, live editing, and no compile time, letting you build and test projects quickly on any device. It supports advanced graphics features like glTF 2.0, clustered lighting, and WebXR for AR/VR experiences. You can also set up a local development environment to customize or extend the editor using open-source libraries. This means you can develop interactive 3D content faster, collaborate easily, and test directly on mobile or desktop, improving your workflow and project quality[1][2][3][4].
https://github.com/playcanvas/editor
Lookonchain | ꘜ
Whales are accumulating $BGB recently.
0x8900 withdrew 192,668 $BGB($936K) from #Bitget over the past 2 months.
0x171D withdrew 30,607 $BGB($134K) from #Bitget 2 days ago.
0x7C9C withdrew 20,980 $BGB($102K) from #Bitget over the past 3 months.
Notably, #Bitget has burned a total of 860M $BGB($5.25B) over the past 8 months, reducing the total supply by 43%.
https://intel.arkm.com/explorer/address/0x89006C3aADfF87c5113b835660E3459C6Ad61F16
https://intel.arkm.com/explorer/address/0x171D1285a9a8De3f16d4c45706d4E2F4A5C9e175
https://intel.arkm.com/explorer/address/0x7C9C4f9046ba2173fae539FE62eEFAb1aBAD1523