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Source channel @githubtrending · Post #15017 · Aug 1

#typescript#editor#frontend#game_development#game_engine#gamedev#nodejs#playcanvas#typescript#ui The PlayCanvas Editor is a powerful, browser-based tool for creating 3D WebGL, WebGPU, and WebXR apps with real-time collaboration, live editing, and no compile time, letting you build and test projects quickly on any device. It supports advanced graphics features like glTF 2.0, clustered lighting, and WebXR for AR/VR experiences. You can also set up a local development environment to customize or extend the editor using open-source libraries. This means you can develop interactive 3D content faster, collaborate easily, and test directly on mobile or desktop, improving your workflow and project quality[1][2][3][4]. https://github.com/playcanvas/editor

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​​Совсем лайтовая статья для новичков "10 главных конструкций языка R". Содержание: - Комментарии - Переменные и векторы - Внешние модули - Ввод и вывод - Присваивание и сравнение - Условный оператор if - Цикл for - Функции - Классы, методы и объекты #статьи #easy

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@githubtrending · Post #15433 · 01/23/2026, 02:30 PM

#python#deepseek#demo#easy#embedding#flask#gpt#huggingface_transformers#llm#mcp#multimodal#openai#qwen#rag#sentence_transformers#ui#vllm#vlm UltraRAG is a lightweight framework that makes building retrieval-augmented generation (RAG) systems simple and fast. It uses a low-code approach where you write just dozens of lines of YAML configuration instead of complex code to create sophisticated AI workflows with conditional logic and loops. The framework includes a visual development environment where you can drag-and-drop to build pipelines, adjust parameters in real-time, and instantly convert your logic into interactive chat applications. This means you can deploy powerful AI systems that ground answers in your own data—reducing hallucinations and improving accuracy—without needing extensive coding expertise or lengthy development cycles. https://github.com/OpenBMB/UltraRAG