#typescript#editor#frontend#game_development#game_engine#gamedev#nodejs#playcanvas#typescript#ui
The PlayCanvas Editor is a powerful, browser-based tool for creating 3D WebGL, WebGPU, and WebXR apps with real-time collaboration, live editing, and no compile time, letting you build and test projects quickly on any device. It supports advanced graphics features like glTF 2.0, clustered lighting, and WebXR for AR/VR experiences. You can also set up a local development environment to customize or extend the editor using open-source libraries. This means you can develop interactive 3D content faster, collaborate easily, and test directly on mobile or desktop, improving your workflow and project quality[1][2][3][4].
https://github.com/playcanvas/editor
#ENS is rebounding from the support trendline of the descending channel, with the Ichimoku Cloud acting as a resistance barrier.
A decisive breakout above both the channel and the cloud would confirm bullish momentum.
#ENS/USDT analysis :
#ENS is currently in an uptrend, consistently reaching new highs while trading above the 200 EMA. The price is now retracing towards the 200 EMA and a significant support level. It is expected that the price will test this zone and rebound, which should support the continuation of bullish momentum and will lead to a retest of previous highs.
TF : 1D
Entry : $30.35
Target : $47
SL : $23.38
#ENS/USDT analysis :
#ENS is currently in an uptrend, trading above the 200 EMA. The price has recently bounced back from the 200 EMA, suggesting a continuation of its bullish momentum and potential testing of higher levels. For a long entry, it is advisable to wait for a retracement to optimize the entry point.
TF : 30min
Entry : $43
Target : $48
SL : $38