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Source channel @githubtrending · Post #15017 · Aug 1

#typescript#editor#frontend#game_development#game_engine#gamedev#nodejs#playcanvas#typescript#ui The PlayCanvas Editor is a powerful, browser-based tool for creating 3D WebGL, WebGPU, and WebXR apps with real-time collaboration, live editing, and no compile time, letting you build and test projects quickly on any device. It supports advanced graphics features like glTF 2.0, clustered lighting, and WebXR for AR/VR experiences. You can also set up a local development environment to customize or extend the editor using open-source libraries. This means you can develop interactive 3D content faster, collaborate easily, and test directly on mobile or desktop, improving your workflow and project quality[1][2][3][4]. https://github.com/playcanvas/editor

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@githubtrending · Post #14992 · 07/23/2025, 01:00 PM

#go#aws#azure#cncf#cost#cost_optimization#finops#gcp#k8s#kubernetes#monitoring#opencost#prometheus OpenCost is a free, open-source tool that helps you see and understand the costs of running Kubernetes clusters and cloud services in real time. It breaks down costs by cluster, node, namespace, pod, and more, across multiple cloud providers like AWS, Azure, and GCP, and even supports on-premises setups. This lets you track where your money is going, spot expensive resources, and manage your cloud spending better. It integrates with Prometheus for metrics and offers a user-friendly web interface and APIs for easy cost monitoring and exporting. Using OpenCost helps you control and optimize your cloud and Kubernetes expenses efficiently[1][2][3][4]. https://github.com/opencost/opencost