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Source channel @githubtrending · Post #15017 · Aug 1

#typescript#editor#frontend#game_development#game_engine#gamedev#nodejs#playcanvas#typescript#ui The PlayCanvas Editor is a powerful, browser-based tool for creating 3D WebGL, WebGPU, and WebXR apps with real-time collaboration, live editing, and no compile time, letting you build and test projects quickly on any device. It supports advanced graphics features like glTF 2.0, clustered lighting, and WebXR for AR/VR experiences. You can also set up a local development environment to customize or extend the editor using open-source libraries. This means you can develop interactive 3D content faster, collaborate easily, and test directly on mobile or desktop, improving your workflow and project quality[1][2][3][4]. https://github.com/playcanvas/editor

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djangoproject

@djangoproject · Post #428 · 08/30/2017, 03:40 AM

How #Django knows to #UPDATE vs. #INSERT when you call #save (), #Django follows this algorithm: If the object’s primary key attribute is set to a value that evaluates to True (i.e., a value other than None or the empty string), Django executes an UPDATE. If the object’s primary key attribute is not set or if the UPDATE didn’t update anything, Django executes an INSERT.