#typescript#editor#frontend#game_development#game_engine#gamedev#nodejs#playcanvas#typescript#ui
The PlayCanvas Editor is a powerful, browser-based tool for creating 3D WebGL, WebGPU, and WebXR apps with real-time collaboration, live editing, and no compile time, letting you build and test projects quickly on any device. It supports advanced graphics features like glTF 2.0, clustered lighting, and WebXR for AR/VR experiences. You can also set up a local development environment to customize or extend the editor using open-source libraries. This means you can develop interactive 3D content faster, collaborate easily, and test directly on mobile or desktop, improving your workflow and project quality[1][2][3][4].
https://github.com/playcanvas/editor
# The standard string repr for dicts is hard to read:
»> my_mapping = {'a': 23, 'b': 42, 'c': 0xc0ffee}
»> my_mapping
{'b': 42, 'c': 12648430. 'a': 23} # 😞
# The "#json" module can do a much better job:
»> import json
»> print(json.dumps(my_mapping, indent=4, sort_keys=True))
{
"a": 23,
"b": 42,
"c": 12648430
}
# Note this only works with dicts containing
# primitive types (check out the "pprint" module):
»> json.dumps({all: 'yup'})
TypeError: keys must be a string
История(12м) как в Альфа-Банке сокращали размер JSON файла, который передается на устройство для работы SDUI. Решением стала шаблонизация для отказа от одинаковых блоков UI с разными данными
#оптимизация#json
¿Que puede hacer este bot?
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#pdf#web#texto#imágenes#hrml#json