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Source channel @githubtrending · Post #15017 · Aug 1

#typescript#editor#frontend#game_development#game_engine#gamedev#nodejs#playcanvas#typescript#ui The PlayCanvas Editor is a powerful, browser-based tool for creating 3D WebGL, WebGPU, and WebXR apps with real-time collaboration, live editing, and no compile time, letting you build and test projects quickly on any device. It supports advanced graphics features like glTF 2.0, clustered lighting, and WebXR for AR/VR experiences. You can also set up a local development environment to customize or extend the editor using open-source libraries. This means you can develop interactive 3D content faster, collaborate easily, and test directly on mobile or desktop, improving your workflow and project quality[1][2][3][4]. https://github.com/playcanvas/editor

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djangoproject

@djangoproject · Post #346 · 06/21/2017, 07:24 AM

http://mongoengine.org To get to grips with MongoEngine, there is extensive documentation, API references and a tutorial. You can find help by joining the MongoEngine Users mailing list or by chatting with other users on the #mongoengine IRC channel.

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djangoproject

@djangoproject · Post #421 · 08/21/2017, 10:39 AM

https://alysivji.github.io/flask-part1-generating-html-pages-with-mongoengine-jinja2.html Generating HTML Pages from #MongoDB with #MongoEngine and #Jinja2 (Flask Part 1) Summary Overview of MongoDB Discussion of Object-Relational Mapping (#ORM) Use MongoEngine to get items out of MongoDB Render #HTML pages using Jinja2 Interact with #REST API to send emails with #Requests