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Source channel @githubtrending · Post #15017 · Aug 1

#typescript#editor#frontend#game_development#game_engine#gamedev#nodejs#playcanvas#typescript#ui The PlayCanvas Editor is a powerful, browser-based tool for creating 3D WebGL, WebGPU, and WebXR apps with real-time collaboration, live editing, and no compile time, letting you build and test projects quickly on any device. It supports advanced graphics features like glTF 2.0, clustered lighting, and WebXR for AR/VR experiences. You can also set up a local development environment to customize or extend the editor using open-source libraries. This means you can develop interactive 3D content faster, collaborate easily, and test directly on mobile or desktop, improving your workflow and project quality[1][2][3][4]. https://github.com/playcanvas/editor

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@githubtrending · Post #15595 · 04/01/2026, 11:30 AM

#go#distribution_spec#helm#kubernetes#oci#oci_distribution#opencontainers#zot Zot is a lightweight, production-ready OCI-native container registry for storing images, Helm charts, SBOMs, and other artifacts without vendor lock-in. It offers built-in authentication (OIDC, LDAP), storage options (S3, Azure), scanning, caching to cut Docker Hub limits/latency, and ARM/edge support as a single binary. You benefit by easily self-hosting a secure, scalable alternative to Docker Hub, saving costs, boosting speed, and enabling secret-less workflows on any device. https://github.com/project-zot/zot