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Source channel @githubtrending · Post #15017 · Aug 1

#typescript#editor#frontend#game_development#game_engine#gamedev#nodejs#playcanvas#typescript#ui The PlayCanvas Editor is a powerful, browser-based tool for creating 3D WebGL, WebGPU, and WebXR apps with real-time collaboration, live editing, and no compile time, letting you build and test projects quickly on any device. It supports advanced graphics features like glTF 2.0, clustered lighting, and WebXR for AR/VR experiences. You can also set up a local development environment to customize or extend the editor using open-source libraries. This means you can develop interactive 3D content faster, collaborate easily, and test directly on mobile or desktop, improving your workflow and project quality[1][2][3][4]. https://github.com/playcanvas/editor

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@githubtrending · Post #15348 · 12/20/2025, 12:00 PM

#go#gemma3#go#gpt_oss#granite4#llama#llama3#llm#on_device_ai#phi3#qwen3#qwen3vl#sdk#stable_diffusion#vlm NexaSDK runs AI models locally on CPUs, GPUs, and NPUs with a single command, supports GGUF/MLX/.nexa formats, and offers NPU-first Android and macOS support for fast, multimodal (text, image, audio) inference, plus an OpenAI‑compatible API for easy integration. This gives you low-latency, private on-device AI across laptops, phones, and embedded systems, reduces cloud costs and data exposure, and lets you deploy and test new models immediately on target hardware for faster development and better user experience. https://github.com/NexaAI/nexa-sdk