#shell#buildroot_external_tree#firmware#ingenic#ip_camera#ipc#ipcamera
Thingino is free, open-source firmware designed specifically for IP cameras using Ingenic SoC chips. It customizes the software to fit each supported camera model, making the camera easier to use and more efficient. You can build the firmware yourself using the provided instructions and tools, and there is a helpful web interface to control camera features like pan, tilt, night mode, and streaming. This gives you more control and flexibility over your camera without relying on proprietary software. It supports many camera models, and the community offers resources like a wiki, chat groups, and development guides to help you get started and customize your device. This benefits you by providing a customizable, transparent, and community-supported alternative to closed camera firmware.
https://github.com/themactep/thingino-firmware
#go#docker#golang#media_streaming#remote_control#remote_desktop#self_hosted#virtual_browser#vue#webrtc
Neko is a self-hosted virtual browser that runs inside a Docker container and streams via WebRTC, letting you securely and privately access a full browser or desktop environment from anywhere. It supports multiple users at once, making it great for team collaboration, shared browsing, watch parties, and interactive presentations. You can run various browsers like Firefox, Chrome, or Tor, and even other Linux apps. Neko keeps your data safe by isolating the browser environment, avoids leaving traces on your device, and supports smooth video and audio streaming. This gives you flexible, secure, and private web access with easy sharing and real-time interaction.
https://github.com/m1k1o/neko
#cplusplus#c_plus_plus#cpp#datachannel#libdatachannel#libnice#p2p#peer_to_peer#peerconnection#rfc_8831#rfc_8834#rtcdatachannel#rtcpeerconnection#sctp#webrtc#webrtc_datachannel#webrtc_video#websocket
libdatachannel is a lightweight, easy-to-use C/C++ library that lets you add real-time peer-to-peer data, media, and WebSocket communication to your apps across many platforms like Linux, Windows, macOS, Android, and iOS. It simplifies WebRTC by providing a smaller, simpler alternative to Google's library, with compatibility for browsers like Firefox and Chrome. You can use it to connect native apps directly to web browsers with minimal dependencies, supporting secure connections via GnuTLS, Mbed TLS, or OpenSSL. It also supports compiling to WebAssembly for browser use, making it flexible for cross-platform real-time communication development[1][4]. This helps you build fast, efficient apps for video, audio, or data sharing without heavy libraries.
https://github.com/paullouisageneau/libdatachannel