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Source channel @githubtrending · Post #15064 · Aug 16

#csharp#2d#avaloniaui#csharp#dotnet_core#dotnetcore#editor#game_development#graphics#graphics_editor#linux_desktop#painting#pixel_art#pixi#procedural_drawing#procedural_generation#raster_graphics#sprites#tabs#vector_graphics PixiEditor is a free, easy-to-use 2D graphics editor that combines pixel art, painting, and vector tools all in one program. You can create game sprites, animations, logos, and edit images with a simple interface. It supports mixing vector and raster graphics on the same canvas and lets you export to many formats like PNG, SVG, GIF, and MP4. The powerful Node Graph system allows you to create complex, non-destructive effects and animations. It also has a timeline for frame-by-frame animation and autosaves your work to prevent loss. This makes it a versatile tool for artists and game developers. https://github.com/PixiEditor/PixiEditor

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AI & Law

@ai_and_law · Post #782 · 03/11/2026, 07:04 AM

🇪🇺European Commission Releases Second Draft of AI Content Labelling Code The European Commission has published the second draft of a voluntary Code of Practice intended to help providers and deployers comply with transparency obligations under Article 50 of the AI Act. The article requires marking and labelling of AI-generated content. The updated draft reflects feedback collected in January 2026 from hundreds of stakeholders across industry, academia, and civil society, as well as input from EU Member States and representatives of the European Parliament. The revised code is designed to reduce compliance burden while promoting open standards and the use of a common EU icon for AI-generated content. It is structured in two sections: the first addresses marking and detection obligations for generative AI system providers, introducing greater flexibility and clearer guidance; the second focuses on deployers, covering labelling of deepfakes and AI-generated text related to matters of public interest with a more practice-oriented approach. Public feedback on the draft is open until 30 March 2026. The final version of the code is expected by early June 2026, while the transparency obligations under Article 50 of the AI Act will become applicable on 2 August 2026. #AIAct#AIRegulation#AIGovernance#Transparency#Deepfakes#ContentLabelling#EUlaw