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Source channel @githubtrending · Post #15064 · Aug 16

#csharp#2d#avaloniaui#csharp#dotnet_core#dotnetcore#editor#game_development#graphics#graphics_editor#linux_desktop#painting#pixel_art#pixi#procedural_drawing#procedural_generation#raster_graphics#sprites#tabs#vector_graphics PixiEditor is a free, easy-to-use 2D graphics editor that combines pixel art, painting, and vector tools all in one program. You can create game sprites, animations, logos, and edit images with a simple interface. It supports mixing vector and raster graphics on the same canvas and lets you export to many formats like PNG, SVG, GIF, and MP4. The powerful Node Graph system allows you to create complex, non-destructive effects and animations. It also has a timeline for frame-by-frame animation and autosaves your work to prevent loss. This makes it a versatile tool for artists and game developers. https://github.com/PixiEditor/PixiEditor

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AIGC

@aigcrubbish · Post #158 · 01/27/2026, 05:06 PM

[$] Implicit arguments for BPF kfuncs Linux 内核的 kfunc 机制允许 BPF 程序直接调用内核函数。目前内核中有超过 300 个 kfunc,功能涵盖字符串处理(如 `bpf_strnlen()`)到自定义调度器(如 `scx_bpf_kick_cpu()`)等。 有时,这些 kfunc 需要访问 BPF 程序无法直接获取的上下文信息,因此无法通过参数传递。Ihor Solodrai 提交的“隐式参数”补丁集旨在解决这个问题,它允许 kfunc 隐式地接收额外的上下文参数。 原文链接:https://lwn.net/Articles/1055559/ #Linux#内核#BPF#kfunc #AIGC Read more