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Source channel @githubtrending · Post #15064 · Aug 16

#csharp#2d#avaloniaui#csharp#dotnet_core#dotnetcore#editor#game_development#graphics#graphics_editor#linux_desktop#painting#pixel_art#pixi#procedural_drawing#procedural_generation#raster_graphics#sprites#tabs#vector_graphics PixiEditor is a free, easy-to-use 2D graphics editor that combines pixel art, painting, and vector tools all in one program. You can create game sprites, animations, logos, and edit images with a simple interface. It supports mixing vector and raster graphics on the same canvas and lets you export to many formats like PNG, SVG, GIF, and MP4. The powerful Node Graph system allows you to create complex, non-destructive effects and animations. It also has a timeline for frame-by-frame animation and autosaves your work to prevent loss. This makes it a versatile tool for artists and game developers. https://github.com/PixiEditor/PixiEditor

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@githubtrending · Post #15600 · 04/04/2026, 11:30 AM

#python#apple_silicon#florence2#idefics#llava#llm#local_ai#mlx#molmo#paligemma#pixtral#vision_framework#vision_language_model#vision_transformer MLX-VLM lets you run, chat with, and fine-tune Vision Language Models (VLMs) plus audio/video models on your Mac using MLX—install easily with `pip install -U mlx-vlm`. Use CLI for quick text/image/audio generation (e.g., `mlx_vlm.generate --model ... --image photo.jpg`), Gradio UI for chats, Python scripts, or a FastAPI server with OpenAI-compatible endpoints supporting multi-images/videos. Features like TurboQuant cut KV cache memory by 76%, and LoRA/QLoRA fine-tuning works on consumer hardware. You benefit by experimenting with powerful multimodal AI locally—fast, memory-efficient, no cloud costs, perfect for Mac users tweaking models affordably. https://github.com/Blaizzy/mlx-vlm