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Source channel @githubtrending · Post #15064 · Aug 16

#csharp#2d#avaloniaui#csharp#dotnet_core#dotnetcore#editor#game_development#graphics#graphics_editor#linux_desktop#painting#pixel_art#pixi#procedural_drawing#procedural_generation#raster_graphics#sprites#tabs#vector_graphics PixiEditor is a free, easy-to-use 2D graphics editor that combines pixel art, painting, and vector tools all in one program. You can create game sprites, animations, logos, and edit images with a simple interface. It supports mixing vector and raster graphics on the same canvas and lets you export to many formats like PNG, SVG, GIF, and MP4. The powerful Node Graph system allows you to create complex, non-destructive effects and animations. It also has a timeline for frame-by-frame animation and autosaves your work to prevent loss. This makes it a versatile tool for artists and game developers. https://github.com/PixiEditor/PixiEditor

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djangoproject

@djangoproject · Post #206 · 12/06/2016, 03:28 PM

http://www.enlistq.com/10-python-idioms-to-help-you-improve-your-code/ If you have ever tried to learn a new language (not a programming language), you know that we always think in our native language before we translate it to the new language. This can lead to you forming some sentences that don’t make sense in the new language but are perfectly normal in your native language. For example, in a lot of languages, you ‘open’ an electronic gadget such as fan, AC or cell phone. When you say that in English, it means to literally open the gadget instead of turning it on. The same is true for programming languages. As we pick up new languages, such as #python, we are using our prior knowledge of programming in another language (q, java, c++ etc) and translating that to python. Many times, your code will work but it won’t be ‘#pretty’ or #fast. In python terms, your code won’t be ‘#pythonic’.