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Source channel @githubtrending · Post #15064 · Aug 16

#csharp#2d#avaloniaui#csharp#dotnet_core#dotnetcore#editor#game_development#graphics#graphics_editor#linux_desktop#painting#pixel_art#pixi#procedural_drawing#procedural_generation#raster_graphics#sprites#tabs#vector_graphics PixiEditor is a free, easy-to-use 2D graphics editor that combines pixel art, painting, and vector tools all in one program. You can create game sprites, animations, logos, and edit images with a simple interface. It supports mixing vector and raster graphics on the same canvas and lets you export to many formats like PNG, SVG, GIF, and MP4. The powerful Node Graph system allows you to create complex, non-destructive effects and animations. It also has a timeline for frame-by-frame animation and autosaves your work to prevent loss. This makes it a versatile tool for artists and game developers. https://github.com/PixiEditor/PixiEditor

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djangoproject

@djangoproject · Post #173 · 09/22/2016, 06:55 PM

#signal — Set handlers for #asynchronous events This module provides mechanisms to use signal handlers in Python. The signal.signal() function allows to define custom handlers to be executed when a signal is received. A small number of default handlers are installed: #SIGPIPE is ignored (so write errors on pipes and sockets can be reported as ordinary Python exceptions) and #SIGINT is translated into a KeyboardInterrupt exception. #Asyncio https://docs.python.org/3.4/library/signal.html