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Source channel @githubtrending · Post #15064 · Aug 16

#csharp#2d#avaloniaui#csharp#dotnet_core#dotnetcore#editor#game_development#graphics#graphics_editor#linux_desktop#painting#pixel_art#pixi#procedural_drawing#procedural_generation#raster_graphics#sprites#tabs#vector_graphics PixiEditor is a free, easy-to-use 2D graphics editor that combines pixel art, painting, and vector tools all in one program. You can create game sprites, animations, logos, and edit images with a simple interface. It supports mixing vector and raster graphics on the same canvas and lets you export to many formats like PNG, SVG, GIF, and MP4. The powerful Node Graph system allows you to create complex, non-destructive effects and animations. It also has a timeline for frame-by-frame animation and autosaves your work to prevent loss. This makes it a versatile tool for artists and game developers. https://github.com/PixiEditor/PixiEditor

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djangoproject

@djangoproject · Post #520 · 12/11/2017, 11:35 AM

https://goo.gl/CMGAqy If you know the #ropes, good news! Firefox now has support for #headless mode, making it easier to use as a backend to #automated tools. You can jump ahead to learn how to use it. Browser #automation is not a new idea, but is an increasingly important part of how modern websites are built, #tested, and #deployed. #Automation setups range from scripts run on local machines to vast deployments of specialized servers running in the cloud. To this end, browsers have long supported some level of automated control, usually via third-party driver software.