@DansGN · Post #5571 · 05/30/2024, 10:38 PM
怪物猎人 Wilds 公布第一个预告 #MonsterHunter#MHWS#MonsterHunterWildshttps://www.youtube.com/watch?v=a6cV92XHYs4
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Source channel @githubtrending · Post #15065 · Aug 16
#c_lang You can build C projects using only a C compiler without needing tools like make or cmake by using the "nob" library, which lets you write build instructions in C itself. This makes your build process very portable across many systems (Linux, Windows, MacOS, etc.) because it depends only on the C compiler, which is widely available. It also lets you reuse code between your project and build system since both use C. However, it requires comfort with C programming and is mainly useful for simpler C/C++ projects, not complex ones with many dependencies. You just include the single header file "nob.h" to start using it. This approach simplifies building and increases control if you prefer coding your build steps in C directly. https://github.com/tsoding/nob.h
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@DansGN · Post #5571 · 05/30/2024, 10:38 PM
怪物猎人 Wilds 公布第一个预告 #MonsterHunter#MHWS#MonsterHunterWildshttps://www.youtube.com/watch?v=a6cV92XHYs4
@DansGN · Post #5732 · 02/12/2025, 11:43 PM
Monster Hunter Wilds 发售预告 本作将于2025年2月28日全球同步发售 #MonsterHunter#MHWilds#MHWshttps://youtu.be/K5cDjHHIeLw
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