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Source channel @githubtrending · Post #15065 · Aug 16

#c_lang You can build C projects using only a C compiler without needing tools like make or cmake by using the "nob" library, which lets you write build instructions in C itself. This makes your build process very portable across many systems (Linux, Windows, MacOS, etc.) because it depends only on the C compiler, which is widely available. It also lets you reuse code between your project and build system since both use C. However, it requires comfort with C programming and is mainly useful for simpler C/C++ projects, not complex ones with many dependencies. You just include the single header file "nob.h" to start using it. This approach simplifies building and increases control if you prefer coding your build steps in C directly. https://github.com/tsoding/nob.h

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Libreware

@libreware · Post #1134 · 05/24/2023, 12:02 AM

OpenRocket is a Libre (GNU GPL), fully featured model rocket simulator software that allows you to design and simulate your rockets before actually building and flying them. OpenRocket is available as packages for Linux, macOS and Windows The main features include: Six-degree-of-freedom flight simulation Automatic design optimization Realtime simulated altitude, velocity and acceleration display Staging and clustering support Cross-platform (Java-based) GitHub - openrocket/openrocket: OpenRocket simulation software – https://github.com/openrocket/openrocket An exemple of the construction & flight of a rocket with the help of the simulator : - Making a High Speed Rocket https://invidious.snopyta.org/watch?v=EjaoYGTinus&local=true #DIY#RocketSimulator#Simulator#flight#rocket#OpenRocket