@Info_Dota2 · Post #36980 · 05/23/2025, 01:28 AM
🟢¡ACTUALICEN GENTEEEEEEEEEEEEEEEEEEEEEEEE!🔥 -Nuevo parche, nuevo ítems neutrales, rework a algunos ítems, nuevas facetas y mucho más #esports#dota2#parche @Info_Dota2
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Source channel @githubtrending · Post #15065 · Aug 16
#c_lang You can build C projects using only a C compiler without needing tools like make or cmake by using the "nob" library, which lets you write build instructions in C itself. This makes your build process very portable across many systems (Linux, Windows, MacOS, etc.) because it depends only on the C compiler, which is widely available. It also lets you reuse code between your project and build system since both use C. However, it requires comfort with C programming and is mainly useful for simpler C/C++ projects, not complex ones with many dependencies. You just include the single header file "nob.h" to start using it. This approach simplifies building and increases control if you prefer coding your build steps in C directly. https://github.com/tsoding/nob.h
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@Info_Dota2 · Post #36980 · 05/23/2025, 01:28 AM
🟢¡ACTUALICEN GENTEEEEEEEEEEEEEEEEEEEEEEEE!🔥 -Nuevo parche, nuevo ítems neutrales, rework a algunos ítems, nuevas facetas y mucho más #esports#dota2#parche @Info_Dota2
@Info_Dota2 · Post #37592 · 12/16/2025, 12:58 AM
🟢¡NUEVO HÉROE, NUEVO PARCHE, NUEVO COFRE! ¡ACTUALICEEEEEEN!🔥 Llega el nuevo héroe para Dota 2 "LARGO", un nuevo Support de atributo fuerza con dispell, ministun en área y creo que buffea en área con la ulti. 😮 🔹También tenemos: -Cambios en el mapa -Nuevos ítems neutrales -Reworks en Lone Druid, Slark y Treant Protector. -Cambios en ítems y MUCHO, PERO MUCHO MÁS 🤯 #Tinbet#dota2#parche#hero#bardfrog @Info_Dota2