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Source channel @githubtrending · Post #15077 · Aug 20

#c_lang#infiniband#iwarp#kernel_rdma_drivers#linux_kernel#rdma#roce#userspace_libraries You can use RDMA Core, a set of Linux userspace libraries and daemons, to work with RDMA devices for high-speed network communication. It supports many kernel drivers and provides tools and libraries like libibverbs and librdmacm to manage RDMA devices and connections. You can build it easily with cmake and install required packages depending on your Linux distribution. Using RDMA Core lets you set up software RDMA interfaces and verify them with commands like `ibv_devices` or `rdma link`. This helps you achieve faster, low-latency data transfer, which is useful for high-performance computing and networking tasks. https://github.com/linux-rdma/rdma-core

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@githubtrending · Post #14898 · 07/02/2025, 01:30 PM

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js

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@githubtrending · Post #15296 · 11/12/2025, 01:30 PM

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine