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Source channel @githubtrending · Post #15099 · Aug 27

#python#audiobooks#epub#kokoro#python#tts You can easily turn e-books in .epub format into high-quality audiobooks using Audiblez, a free tool that uses Kokoro's natural-sounding text-to-speech voices in many languages. It works on Windows, Mac, and Linux, with options for command line or a simple graphical interface. You can choose different voices, adjust reading speed, and even pick specific chapters to convert. Using a GPU speeds up the process significantly. The final audiobook is saved as an .m4b file, playable on most audiobook apps. This saves you time and money compared to hiring narrators and lets you listen to books hands-free anywhere. https://github.com/santinic/audiblez

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@githubtrending · Post #14898 · 07/02/2025, 01:30 PM

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js

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@githubtrending · Post #15296 · 11/12/2025, 01:30 PM

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine