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Source channel @githubtrending · Post #15110 · Sep 1

#other Cognitive load is the mental effort needed to understand and work with code. Since our brain can only hold about four pieces of information at once, complex code with many conditions, deep inheritance, or too many small modules increases this load, making it harder to understand and maintain. To reduce cognitive load, use clear, meaningful variable names, prefer composition over inheritance, avoid too many tiny modules, and keep interfaces simple. Also, avoid excessive abstractions, tight coupling with frameworks, and overly complex architectures. Lower cognitive load helps you and your team understand code faster, reduce bugs, and be more productive. https://github.com/zakirullin/cognitive-load

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@githubtrending · Post #14898 · 07/02/2025, 01:30 PM

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js