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Source channel @githubtrending · Post #15141 · Sep 13

#python#large_language_models#machine_learning_systems#natural_language_processing Flash Linear Attention (FLA) is a fast, memory-efficient library for advanced linear attention models used in transformers, written in PyTorch and Triton, and compatible with NVIDIA, AMD, and Intel GPUs. It offers many state-of-the-art linear attention models and fused modules that speed up training and reduce memory use. You can easily replace standard attention layers in your models with FLA’s efficient versions, improving training and inference speed, especially for long sequences. FLA supports hybrid models mixing linear and standard attention, and integrates with Hugging Face Transformers for easy use and evaluation. This helps you train and run large language models faster and with less memory, making your AI projects more efficient and scalable. https://github.com/fla-org/flash-linear-attention

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@githubtrending · Post #14898 · 07/02/2025, 01:30 PM

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js

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@githubtrending · Post #15296 · 11/12/2025, 01:30 PM

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine