@bigbossbig · Post #3458 · 08/23/2025, 07:00 PM
#PS2
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Source channel @githubtrending · Post #15186 · Oct 2
#cplusplus Tile Language (tile-lang) is a simple, Python-like programming language that helps you write fast GPU and CPU code for tasks like matrix multiplication and attention mechanisms. It uses a smart compiler based on TVM to optimize your code automatically, so you get high performance without dealing with complex low-level details. Tile-lang supports many devices including NVIDIA and AMD GPUs and offers examples and tools to help you write, test, and profile your kernels easily. Installing it is straightforward via pip or from source. This lets you develop efficient AI and math kernels faster and with less effort, improving productivity and performance on modern hardware. https://github.com/tile-ai/tilelang
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@bigbossbig · Post #3458 · 08/23/2025, 07:00 PM
#PS2
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@githubtrending · Post #15444 · 01/28/2026, 12:30 PM
#cplusplus#ps2#recompile#reverse_engineering#static_recompilation#tool PS2Recomp is an experimental tool that converts PlayStation 2 game files into C++ code for native running on PCs or other devices, skipping slow emulation. It translates MIPS instructions, supports special PS2 features, and uses simple config files for setup—you build it with CMake, run it on your ELF file, then compile the output with a basic runtime. Though not fully ready (limited VU1/graphics support), it benefits you by enabling faster performance, mods, higher frame rates, and enhancements like widescreen on modern hardware. https://github.com/ran-j/PS2Recomp