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Source channel @githubtrending · Post #15242 · Oct 23

#python#ant_colony_algorithm#artificial_intelligence#fish_swarms#genetic_algorithm#heuristic_algorithms#immune#immune_algorithm#optimization#particle_swarm_optimization#pso#simulated_annealing#travelling_salesman_problem#tsp You can use scikit-opt, a Python library offering many heuristic optimization algorithms like Genetic Algorithm, Particle Swarm Optimization, Simulated Annealing, Ant Colony, Immune Algorithm, and Artificial Fish Swarm Algorithm. It supports user-defined functions to customize operators, allows continuing runs from previous iterations, and accelerates computations via vectorization, multithreading, multiprocessing, and caching. GPU support is in development. It helps solve complex optimization problems such as function minimization and the Traveling Salesman Problem efficiently, with easy installation and rich examples. This saves you time and effort in implementing and tuning optimization algorithms yourself. https://github.com/guofei9987/scikit-opt

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@githubtrending · Post #14898 · 07/02/2025, 01:30 PM

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js

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@githubtrending · Post #15296 · 11/12/2025, 01:30 PM

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine