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Source channel @githubtrending · Post #15263 · Nov 2

#python#deep_learning#inference#llm#nlp#pytorch#transformer Nano-vLLM is a small, fast, and easy-to-understand tool for running large language models offline. It matches the speed of bigger systems like vLLM but uses only about 1,200 lines of clean Python code, making it simple to read and modify. It includes smart features like prefix caching and tensor parallelism to boost performance. You can install it easily and run models like Qwen3-0.6B on your own GPU. This tool is great if you want fast, efficient AI inference without complex setups, ideal for learning, research, or small deployments on limited hardware. https://github.com/GeeeekExplorer/nano-vllm

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@githubtrending · Post #14898 · 07/02/2025, 01:30 PM

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js

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@githubtrending · Post #15296 · 11/12/2025, 01:30 PM

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine