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Source channel @githubtrending · Post #15296 · Nov 12

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine

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@PensivePost · Post #5350 · 08/07/2021, 11:32 PM

The beau, ignorance. I knew. That made me a shitty person If there was anything that made it unbearable and more hard to overcome than anything, it’s the fact that I knew it was going to happen. It’s a pity we don’t get to un-know stuff. Like just trash it. It felt(no, was )wrong. Like hoarding the girls lavatory or cyber bullying overweight people because it felt right Or self-hurting so you can feel anything other than this unimaginable sorrow that was slowly drowning you. If there was anything that was worse than knowledge, it’ll be passivity, more like apathy. The fact that you didn’t act. That I didn’t act This didn’t feel wrong. It didn’t feel like anything I have ever felt. Words can’t quantify how it feels. Probably, nothing will. I hope nothing does. Excerpt from my book, For the Lies that Matter @whosayegat #review #everyone #excerpts