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Source channel @githubtrending · Post #15296 · Nov 12

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine

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djangoproject

@djangoproject · Post #428 · 08/30/2017, 03:40 AM

How #Django knows to #UPDATE vs. #INSERT when you call #save (), #Django follows this algorithm: If the object’s primary key attribute is set to a value that evaluates to True (i.e., a value other than None or the empty string), Django executes an UPDATE. If the object’s primary key attribute is not set or if the UPDATE didn’t update anything, Django executes an INSERT.