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Source channel @githubtrending · Post #15296 · Nov 12

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine

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Crypto M - Crypto News

@CryptoM · Post #65294 · 04/12/2026, 03:15 PM

🚀 TRON Network Implements Proposal 106 to Enhance Compatibility TRON Network has officially passed Proposal 106 as of April 10 at 20:00 UTC+8. According to ChainCatcher, the mainnet has adjusted the behavior and execution cost of the SELFDESTRUCT instruction. Contracts will only be permanently removed from the blockchain if the instruction is called within the same transaction as the contract's creation. Otherwise, executing the instruction will merely transfer the assets within the contract to a specified address, without deleting the contract itself. Additionally, the energy consumption for SELFDESTRUCT has been changed from 0 to 5000. This adjustment aligns TRON's mechanisms more closely with Ethereum, enhancing the compatibility of the TRON Virtual Machine (TVM). It aims to provide more stable foundational support for multi-chain development and ecosystem adaptation. #TRON#Proposal106#Blockchain#Ethereum#TVM#SELFDESTRUCT#Mainnet#MultiChain#Ecosystem#Crypto#ETH#TRX