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Source channel @githubtrending · Post #15296 · Nov 12

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine

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AI & Law

@ai_and_law · Post #369 · 08/07/2024, 07:04 AM

AI Music Startups Defend Fair Use Amid Copyright Lawsuits AI music startups Suno and Udio are pushing back against copyright infringement lawsuits from major record labels, claiming their methods fall under fair use. They argue that their AI models, trained on copyrighted music, encourage innovation and competition within the industry. The Recording Industry Association of America (RIAA) filed lawsuits in June, accusing Suno and Udio of massive unlicensed copying. The startups assert that using sound recordings to teach AI models new musical patterns aligns with copyright law's intent to foster new artistic expressions. They contend that their practices are akin to learning and not infringing. In defense, Suno likened their training approach to a child learning to create new music by listening to existing tracks. Both companies maintain that major labels misunderstand the technology and are attempting to stifle competition. The RIAA, however, argues that the startups have failed to obtain proper consent for using copyrighted works, threatening the livelihoods of original artists. #AI#CopyrightLaw#FairUse#LegalTech#AIandLaw#RIAA#ArtificialIntelligence