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Source channel @githubtrending · Post #15298 · Nov 12

#python#android#android_emulator#google_apps#kernelsu#magisk#magiskonwsa#magiskonwsalocal#subsystem#windows#windows_10#windows_11#windows_subsystem_android#windows_subsystem_for_android#windows10#windowssubsystemforandroid#wsa#wsa_root#wsa_with_gapps_and_magisk#wsapatch Windows Subsystem for Android (WSA) support ended on March 5, 2025, and the Amazon Appstore was removed from the Microsoft Store, but you can still manually install and use WSA on Windows 10 or 11 via unofficial builds like WSABuilds from GitHub. These builds include options with Google Play Services and root access (Magisk). If you face issues with apps crashing or not starting after recent Windows updates, try using older or "NoGApps" builds as workarounds. Backing up your data before uninstalling or updating WSA is recommended. This lets you keep running Android apps on Windows despite official support ending. https://github.com/MustardChef/WSABuilds

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@githubtrending · Post #14898 · 07/02/2025, 01:30 PM

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js

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@githubtrending · Post #15296 · 11/12/2025, 01:30 PM

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine