@djangoproject · Post #585 · 03/23/2018, 02:43 AM
https://www.fullstackpython.com/celery.html #Celery is a task #queue implementation for Python web applications used to #asynchronously execute work outside the HTTP request-response cycle.
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Source channel @githubtrending · Post #15316 · Dec 7
#lua OTClient Redemption is a flexible and complete alternative client for the game Tibia, designed to work with OTServ servers. It uses LUA scripting and CSS-like syntax for easy customization of the game interface, allowing you to create new mods and extend features. Written in modern C++20, it supports advanced graphics, sound, multi-language, and mobile platforms through OpenGL. It offers many features like shaders, animated textures, transparency, and an in-game LUA terminal. This client improves performance with multi-threading and garbage collection, and adapts smoothly to server latency for better gameplay. You benefit by having a customizable, high-performance client that enhances your Tibia experience and supports modding and mobile use. https://github.com/mehah/otclient
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@djangoproject · Post #585 · 03/23/2018, 02:43 AM
https://www.fullstackpython.com/celery.html #Celery is a task #queue implementation for Python web applications used to #asynchronously execute work outside the HTTP request-response cycle.
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@djangoproject · Post #262 · 02/16/2017, 07:24 AM
http://masnun.com/2015/11/20/python-asyncio-future-task-and-the-event-loop.html On any platform, when we want to do something #asynchronously, it usually involves an #event loop. An event loop is a loop that can register #tasks to be executed, execute them, delay or even cancel them and handle different events related to these operations. Generally, we #schedule multiple async functions to the event loop. The loop runs one function, while that function waits for #IO, it pauses it and runs another. When the first function completes IO, it is resumed. Thus two or more functions can #co_operatively run together. This the main goal of an event loop.