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Source channel @githubtrending · Post #15316 · Dec 7

#lua OTClient Redemption is a flexible and complete alternative client for the game Tibia, designed to work with OTServ servers. It uses LUA scripting and CSS-like syntax for easy customization of the game interface, allowing you to create new mods and extend features. Written in modern C++20, it supports advanced graphics, sound, multi-language, and mobile platforms through OpenGL. It offers many features like shaders, animated textures, transparency, and an in-game LUA terminal. This client improves performance with multi-threading and garbage collection, and adapts smoothly to server latency for better gameplay. You benefit by having a customizable, high-performance client that enhances your Tibia experience and supports modding and mobile use. https://github.com/mehah/otclient

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DSR Corporation News

@dsr_news · Post #1036 · 06/19/2025, 09:18 AM

❓Интересуешься внедрением DI в Kotlin-скрипты и хочешь избежать tight coupling? Мы подробно разобрали это в свежей статье на Medium — ‘Keep your scripts decoupled: flexible and safe dependency injection for Kotlin Scripts’! Наши инженеры: Игорь Покотило, Senior Software Engineer, и Константин Некрасов, Principal Software Engineer рассказывают: ✅ как внедрить DI в скрипты так, чтобы не переписывать их при развитии приложения ✅ как использовать Spring IoC ✅ и как при этом не завязать бизнес-логику на инфраструктуру 📖 Читать: ссылка ✍️ Статья на английском языке #Kotlin#DependencyInjection#BackendDevelopment