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Source channel @githubtrending · Post #15316 · Dec 7

#lua OTClient Redemption is a flexible and complete alternative client for the game Tibia, designed to work with OTServ servers. It uses LUA scripting and CSS-like syntax for easy customization of the game interface, allowing you to create new mods and extend features. Written in modern C++20, it supports advanced graphics, sound, multi-language, and mobile platforms through OpenGL. It offers many features like shaders, animated textures, transparency, and an in-game LUA terminal. This client improves performance with multi-threading and garbage collection, and adapts smoothly to server latency for better gameplay. You benefit by having a customizable, high-performance client that enhances your Tibia experience and supports modding and mobile use. https://github.com/mehah/otclient

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@githubtrending · Post #14992 · 07/23/2025, 01:00 PM

#go#aws#azure#cncf#cost#cost_optimization#finops#gcp#k8s#kubernetes#monitoring#opencost#prometheus OpenCost is a free, open-source tool that helps you see and understand the costs of running Kubernetes clusters and cloud services in real time. It breaks down costs by cluster, node, namespace, pod, and more, across multiple cloud providers like AWS, Azure, and GCP, and even supports on-premises setups. This lets you track where your money is going, spot expensive resources, and manage your cloud spending better. It integrates with Prometheus for metrics and offers a user-friendly web interface and APIs for easy cost monitoring and exporting. Using OpenCost helps you control and optimize your cloud and Kubernetes expenses efficiently[1][2][3][4]. https://github.com/opencost/opencost