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Source channel @githubtrending · Post #15316 · Dec 7

#lua OTClient Redemption is a flexible and complete alternative client for the game Tibia, designed to work with OTServ servers. It uses LUA scripting and CSS-like syntax for easy customization of the game interface, allowing you to create new mods and extend features. Written in modern C++20, it supports advanced graphics, sound, multi-language, and mobile platforms through OpenGL. It offers many features like shaders, animated textures, transparency, and an in-game LUA terminal. This client improves performance with multi-threading and garbage collection, and adapts smoothly to server latency for better gameplay. You benefit by having a customizable, high-performance client that enhances your Tibia experience and supports modding and mobile use. https://github.com/mehah/otclient

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djangoproject

@djangoproject · Post #274 · 03/18/2017, 01:48 AM

https://github.com/riga/tfdeploy Google's TensorFlow framework is taking off big-time now that it's at a full 1.0 release. One common question about it: How can I make use of the models I train in TensorFlow without using TensorFlow itself? #Tfdeploy is a partial answer to that question. It exports a trained TensorFlow model to "a simple #NumPy-based callable," meaning the model can be used in Python with Tfdeploy and the the NumPy math-and-stats library as the only dependencies. Most of the operations you can perform in TensorFlow can also be performed in Tfdeploy, and you can extend the behaviors of the library by way of standard Python metaphors (such as overloading a class). Now the bad news: Tfdeploy doesn't support GPU acceleration, if only because NumPy doesn't do that. Tfdeploy's creator suggests using the gNumPy project as a possible replacement. #Machine_learning