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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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📰 Info_Dota2

@Info_Dota2 · Post #36365 · 01/22/2025, 06:29 PM

🟢¡UN vicioso CON 17 AÑITOS Y 16 MIL DE MMR! 🤯🔥 -La cuenta oficial de PARIVISION en Telegram compartió la gran noticia de que 🇷🇺Satanic logró superar la barrera de los 16 MIL de MMR en Dota 2 👀 🔹Satanic se convierte en el quinto jugador del mundo en lograr esta hazaña. ¿Y los mejor de todo? - Lo veremos en acción en solo unos días, en la 🏆FISSURE PLAYGROUND 🤠 #Tinbet#esports#dota2#satanic#16k#mmr @Info_Dota2