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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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AI & Law

@ai_and_law · Post #132 · 10/06/2023, 07:04 AM

Navigating AI Worries: Insights from the FTC Hello, dear subsribers! The U.S. Federal Trade Commission's Office of Technology has addressed consumers' growing concerns about artificial intelligence in a recent blog post. These concerns encompass the entire AI lifecycle, from its construction to its real-world use by third parties. Key issues highlighted include the extensive data collection necessary for training AI models and various aspects of users' interactions with AI systems. #AIandLaw#AIConcerns#FTC#ArtificialIntelligence