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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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Addis Standard

@addisstandardeng · Post #21289 · 02/03/2026, 08:43 AM

News: #Ethiopian Airlines resumes flights to #Tigray after five day suspension Ethiopian Airlines has resumed flights to Ethiopia’s northern Tigray region after a five day suspension, with the first flight departing from Addis Abeba arriving at #Mekelle#Alula Abanega International Airport at 7:50 a.m., an Addis Standard reporter in Mekelle confirmed. The national carrier suspended flights to Tigray last Thursday, affecting airports in Mekelle, #Axum, #Shire, and #Humera, as tensions escalated in parts of the region. The suspension disrupted both passenger travel and cargo services, further constraining transportation links between Tigray and the rest of the country. An officer at the Ethiopian Airlines ticket office in Mekelle confirmed to Addis Standard on Monday that flights had resumed. Speaking on condition of anonymity, the official said services were expected to restart early... https://web.facebook.com/AddisstandardEng/posts/pfbid034oz7ko4wv6Pk4Uv3HhL6JZccVHUMcLUEZ7KLDT9LkHpPfDajkgvRPT5dxsXqoMRVl