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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@DansGN · Post #4856 · 07/29/2022, 04:15 PM

Analogue 公布了 openFPGA 开发者计划,旨在通过 FPGA 技术在 Analogue Pocket 上支持更多硬件设备的模拟,从而更好地保存这些硬件。Analogue Pocket 现已支持 PDP-1,并可以运行《太空大战》。尽管任意一台 Analogue Pocket 设备都可以被当作开发平台,Analogue 还是生产了少量的 Analogue Developer Kits 发给特定的开发者 https://www.analogue.co/developer #Analogue#Pocket