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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@githubtrending · Post #15208 · 10/09/2025, 02:00 PM

#go#archival#data_archiving#data_import#family_history#self_hosted#timeline Timelinize helps you organize your personal data from different sources like photos, messages, and social media into a single timeline on your computer. This keeps your data private and under your control, unlike cloud services. You can import data from many places, view it on a map, and see conversations across different platforms. It's like having a personal journal that you can add to and keep forever, without relying on companies to store it for you. This way, you can keep your memories safe and easily look back at them whenever you want. https://github.com/timelinize/timelinize